Sulistyo, Agik Gigih (2022) ANALISIS PENGARUH ELECTRONIC WORD OF MOUTH (EWOM), GAYA HIDUP DAN CUSTOMER EXPERIENCE TERHADAP KEPUTUSAN PEMBELIAN PRODUK VIRTUAL MULTIPLAYER ONLINE BATTLE ARENA (MOBA) GAME ESPORT MOBILE LEGEND. Skripsi thesis, Universitas Mercu Buana Yogyakarta.